The
menu lets you create a new object, find occurrences of an object (including doing replaces), lock an object to prevent accidental changes, and unlock an object when you need to edit it.Table 4.4. Object Menu
Object Menu entry | Explanation |
---|---|
New Object | Opens a menu of all possible object types. Select one to create a new object of that type. Section 4.3.4 describes how to create objects. |
Find Object | Opens the Find object dialog, which also provides search and replace functions. Section 5.7 explains how to use this dialog. |
Lock | Makes the selected object read-only, which
prevents accidental modification. An object that is
locked has a little padlock for its icon. In this
example, the eth0 interface of test server is
locked. Locking the eth0 interface object also renders
read-only the address objects associated with the
interface. (Note that the test server object, located "above" eth0 in
the hierarchy, is still editable.)
|
Unlock | Unlocks the selected object. The object becomes
editable, and the objects associated with it become
editable as well, unless they have their own
locks.
|
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